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 Post subject: MOH update {patch}
PostPosted: Thu Oct 14, 2010 2:55 pm 
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Freeze tag 50
Freeze tag 50

Joined: Sun Sep 12, 2010 11:45 am
Posts: 739
Location: MN, The frigid state
Not sure exactly how they will send patches but this is what I found. As always... I keep you up to date.
====================================

At 22:00 CEST, 21:00 BST and 13:00 PST today we will be releasing an update for Medal of Honor PC with multiple crash fixes and changes to the server browser which some players have reported issues with.

Below is the full change list for this update:

- Fixed a potential crash when using DirectX9 and switching kits/weapons
- Fixed an endless "Joining Game" loop when connecting with a non-PunkBuster client to a PunkBuster server
- Server browser would sometimes remain blank for 60+ seconds after a full refresh should now begin displaying results immediately, under any circumstances
- Server browser supports multiple game servers running on the same host IP
- Server browser bugfixes for “Quick Refresh” operation
- Server browser is less prone to shuffling the order of entries
- Ping reporting in the server browser is more accurate (in a few cases ping values would get assigned to the wrong server)
- Full refresh no longer tracks the first server that arrives in the list
- When trying to join a full server, an error message is now displayed informing the user that the server is full.
- Improved anti-cheat functionality

The update is only for changes to the Multiplayer side of Medal of Honor, no Single Player changes are included.

We will post when the update is live, at which time you will need to quit Medal of Honor and load the game again, the auto updater will download the update and apply it for you.

Steam users will need to update via Steam in the usual way


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